Option gets updated to display as Options in the European release.Japan has it as Explain, America gets it as Tutorial and Europe sees it as Rules. The Tutorial menu is renamed throughout all of the releases, for one reason or another.The overall theme of the main menu is given a bit of a makeover in the European version from the Japanese and American versions.There's quite the changes applied to Fantavision's main menus: Not only do the logos for the Japanese and American version of the game differ quite massively, but so does the background music! The European version uses the Japanese version's logo but, again, with a massively different soundtrack. The European version, however, uses that version's title screen music on the Japanese version's FMV. The opening FMV in the Japanese version uses the game's main theme, while the US version's opening has a more upbeat rendition of the Japanese theme and a different logo. Also retake whatever screenshots are needed with more consistent deinterlacing settings.Start digging through the menus, then go on with the actual levels to see if anything's changed between the revisions. MODE_EXPERIENCE: Puts the game into a demo mode.MODE_E3_VER: Likely puts the game into E3 mode with restrictions.USE_PARALEL_LIGHT_CHECK: Displays extra debug info if MODE_DEVELOPMENT is on.USE_TEXTURE_VEIW: Press Triangle to cycle through loaded textures.Pressing L2 + L1 enables a free camera mode when USE_DESINER is also on. MODE_DEVELOPMENT: Enables a debug mode when pressing R3.Only works if MODE_DEVELOPMENT is enabled as well. USE_DESINER: Enables a free camera mode when L2 + L1 is pressed, or disables HUD elements when L2 is pressed.USE_NO_LIFE_DOWN: Life bar does not decrease.DISP_PROFILER: Enables the same debug information that MODE_DEVELOPMENT does.Applying the below code will enable debug features or enable unused demo modes.
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